Showing posts with label WW1. Show all posts
Showing posts with label WW1. Show all posts

Tuesday, 2 August 2022

Gallipoli Trench Raid

A game of World War One trench warfare using 'Through the Mud and the Blood' rules by TooFatLardies. Played via Skype using 28mm figures. The remote players shared the ANZAC troops, while I taught them the rules and ran the Turkish forces.
The scenario was a night reconnaissance, with the ANZAC troops crossing No Man's Land to uncover the disposition of enemy forces.


The Turkish forces were initially represented by cards (see the red cards in the first photo). Once spotted by the ANZACs, a card would be turned over. If it represented any troops or leaders, these would be placed on the table.


It all started very quietly, with the Turkish sentries initially failing to spot the quietly moving ANZACs.


This soon changed. The ANZACs started coming under heavy fire as more Turkish troops entered the fray. One unit found the cover of a large shell hole very helpful. Being caught in the open is never good.


Despite some groups being pinned down, some of the ANZACs broke into the trenches. The fighting was fierce. But they gained the upper hand long enough to finish their recon and head back to their own trenches.


Some of the ANZACs successfully returned with the vital information, but casualties had been heavy on both sides.

A fun game which worked well via Skype.

Trenches, barbed wire bases and shell holes were 3D filament printed. Double-wrapped security wire is used to represent the barbed wire. It is soaked in sepia ink to give it that rusty look.


Wednesday, 5 August 2020

Wings of Glory - Late War

Despite Melbourne being in full winter the trees decided it was a great time to blossom. With dark, threatening clouds outside it was a great time to organise another Skype game of Wings of Glory.

Melbourne trees in Winter blossom

This time we decided on late war. Two Sopwith Snipes against a Fokker D.VII and a high wing monoplane Fokker E.V

Wings of Glory - Late war

A very even contest with each plane taking some hits, but no prolonged bursts. My luck ran out when my E.V caught fire and slowly burnt. A Snipe was shot down shortly after, leaving just one each side.

The two remaining enemies circled each other warily, taking the occasional shot. Not easy to get other than fleeting shots, since the planes are both fast and maneouvrable.

Eventually they ran out of ideas, fuel and bullets and headed home.